Computex 2016 verdict: Behold the new brains of the computer
Intel fades from the spotlight at this year's massive tech trade show,
to be replaced by Nvidia and AMD as the drivers of the coming VR and AI
future.
The CPU is dead. Long live the GPU.
When we were planning our approach this year to covering Computex,
the largest IT trade show in Asia, there was some confusion about where
exactly Intel had gone. No show-floor booth, only one keynote
presentation.
At that point there was a sense that maybe
this year would be a little flat. The Taipei show has always been a big
song and dance around the latest CPUs (central processing units) from Intel and the changes they'll bring to computing in the years ahead.
As it turned out, Computex was fascinating. On day zero, Nvidia and Asus
put on a great show that quickly reminded us that the future is moving
beyond the CPU, the chip that traditionally has been the brains of the
computer. That doesn't mean we're moving beyond the computer itself. The
real power driving the coming decade's two big features, virtual
reality and artificial intelligence, is more commonly just a
GPU-upgrade away. GPUs, or graphics processing units, are particularly
adept at manipulating computer graphics and images. AMD's Raja Koduri announces that the company's newest Radeon RX 480 graphics cards will be available for as little as $199.
Seamus Byrne/CNET
Asus showed off a sleek new range of notebooks, powered by the next generation of Intel processors, coming later this year. But the real showstopper from Asus was Zenbo, the family assistant robot.
It aims to use machine-learning technologies to be a true family aide
and to get smarter over time. The project is ambitious, maybe too
ambitious, but it points to a brand of useful technology that goes
beyond running apps while sitting at a desk.
"The GPU is the
brains of the computer today," Jen-Hsun Huang, co-founder of Nvidia,
said at a media breakfast Monday, the day before the Computex kick-off.
"If you look at most of the advances in virtual reality or the advances
in artificial intelligence, there is something that is common in both,
and that is the GPU."
Everybody has something to sell here, and Huang is selling GPUs. But his sales pitch rings true.
"The last 10 years was the era of mobile cloud," Huang ventures. "This is now the era of AI."
Nvidia has a clarity to its pitch, focusing on what its GPUs are
doing that nothing else can right now. The chips have become much more
than pure graphics processors, and they can be put to the task of
massively multithreaded computation to solve all kinds of problems.
Graphics are becoming much more complex as virtual reality demands that
highly responsive 360-degree environments be rendered in real time. And
computers that feature machine learning and artificial intelligence are
largely running based on GPU technologies in large-scale server
environments.
Just when we thought Nvidia was stealing the limelight and Asus was stealing the show, AMD revealed that its newest Radeon RX 480 graphics cards
would be available for as little as $199. With enough power to deliver
"premium VR," the cards should make it affordable for more people to
start using the likes of the Oculus Rift and HTC Vive headsets at home.
Any PC purchased in the past few years could become VR-ready with the
purchase of a $199 GPU from AMD.
At confab, VR is a VIP
The show floors of Computex were filled with the buzz of VR. We saw PC demonstrations with clever backpack PCs that help reduce the tethered feeling of room-scale VR. And there were arcade-style experiences that we'll never own in our homes but people will likely pay money for -- wouldn't you want to spend 10 minutes flying like a bird or do the safest parachuting jump around? The real showstopper was Asus' Zenbo family assistant.
Asus
PC vendors see VR as the next big driver of PC upgrades. People love
VR when they can access it; they just struggle to justify the price
this year. As Oculus Rift inventor Palmer Luckey said in late 2015, "VR
will become something everyone wants before it becomes something
everyone can afford." The prices will come down, but the most critical
factor to "Can I use it?" will be the capabilities of the GPU. And as
GPUs get better in coming years, so too will the quality of the VR
experiences we can enjoy.
Microsoft made some quality announcements with the opening up of its holographic platform to partners. The move is likely to speed up the industry,
and it creates another opportunity in the virtual reality versus
augmented reality versus "mixed reality" realms. But everything still
comes back to the ability of graphics performance to deliver the visual
experience we're all hoping for.
When Intel's Navin Shenoy, general manager of the company's
Client Computing Group, took to the stage to talk about notebooks and
desktops, there was nothing exciting to announce. For those looking for
the absolute maximum performance, there were the new 10-core Extreme Edition chips, but when we watched Intel's VR demonstrations on stage, the key component was the GPU.
Intel sees the most critical parts of its future in 5G networks,
data centres and the Internet of Things. That's all very important, but
it's more a part of the backbone of the future, and with plenty of
competition from Qualcomm and ARM.
Nvidia's Huang claims his company can deliver advanced technologies for VR, AI and driverless cars
that no one else can deliver. That feels like a pitch for areas in the
coming decade that will be far more cutting-edge and futuristic.
We started with a feeling that this year's show might be a little
stale. In fact, the confab felt fresher than it had in a long time. The
"throwing spaghetti at the wall" approach that I mentioned in my preshow forecast felt more targeted this year.
Before the show, I also wondered whether a shift in dominance from
CPU to GPU was signaled by Nvidia's claiming of a ballroom that
previously had been used by Intel. After a week in Taipei, I'd venture
the answer is a resounding yes.
Check out all the coverage from Computex 2016 in our roundup page from the show.